

However, one should not get distracted by all the shiny scrolls full of whimsical destruction, for some pale in comparison to others. Whether one efficiently pierces enemies with blue light, immolates them with grand flames, or electrocutes them with divine bolts, there are sure to be spells that suit any playstyle that also boast excellent damage output as well as other beneficial effects. Some even have significant lore attached to them that adds to their intrigue.

Each branch has its own respective strengths and weaknesses, but whichever one you pick, you can rest assured that there are a few overly potent spell selections that'll totally lay waste to your foes. Magic in Dark Souls 3 can be divided into three basic categories: sorceries, pyromancies, and, of course, miracles. RELATED: Ranked: Most Powerful Weapons In Dark Souls 3 Many would even argue that it's the definitive Dark Souls experience, however, players that adhere strictly to the non-magic route end up missing out on the fine selection of useful, fun, and outrageously powerful selection of the best spells available in Dark Souls 3. Some players forgo it entirely, choosing instead to focus solely on hacking and slashing their way through their quest for the Five Lords of Cinder-and it's totally viable to do so, of course. Overall I think chaos bed vestiges is better because it's damage and hitbox are a lot more reliable than the chaos orb, and also because it's less dependant on terrain, I'd go as far as to say that chaos fire orb is near useless when fighting people in open areas like the pontiff balcony or just anywhere in the hollow arena except the dragon ruins.The use of magic in Dark Souls 3 can be a pretty polarizing issue. On the contrary, chaos bed is not good at that, since it is very fast the dodge timing is more or less the same regardless of where you aim it, but it has better chances of catching the opponent off guard or stuck in some animation frames where they can't roll. It's also worth mentioning that the fire orb is better when free aimed and for lava chip damage, and it does better in smaller tighter spaces where the enemy doesen't have a lot of space to roll away from the explosion, since it is slower, the hitbox seems to linger for a little while so you can sometimes mess up with people's dodge timings by aiming behind them or at their feet or just predicting where they're going to roll. Fire orb has more overall damage, but it's slower in speed and the casting animation is also slower and it's damage separated between the initial explosion and the lava, making it really hard to land both at the same time, you'll mostly end up only landing one of either of them.Ĭhaos bed is faster, has a bigger hitbox and deals more damage with a direct impact.
